Flicker Strike Phys Impale Slayer
Destination build cho ai muốn một nút teleport-strike vào mọi thứ trên màn hình, giết trước khi bị chạm, và có sàn thủ đủ để survive khi combo bị gián đoạn. Không phải day-1 racer. Mirage day-1 dưới top-50 cutoff, cohort thật chỉ đông lên từ tuần 2 khi charge engine và Impale scaling lên đủ. League-start bằng rare 1H phys sword clear T14; power spike thật ở tuần 3-4 khi Replica Farrul's Fur (hoặc Farrul's Fur) landing kèm Bottled Faith + Watcher's Eye Pride, DPS nhảy 2M → 6-17M và EHP nhảy 47k → 300-665k tuỳ nhánh thủ chọn.
Build Overview
Damage đến từ Flicker Strike hit đều trên nền attack speed 11+ APS, mỗi hit được Impale stack tối đa 5 lần trên target. Mỗi impale ghi lại 10% phys damage của hit đã cắm nó rồi reflect đúng lượng đó vào target ở mỗi hit sau; một impale sống 5 hit hoặc 8 giây tuỳ cái nào hết trước (wiki verbatim: "Impale lasts for 5 hits by default, or 8 seconds"), Watcher's Eye Pride mod cộng thêm 2 hit. Khi boss đã cắm đủ 5 stack, mỗi hit sau vừa tính damage gốc vừa kéo thêm ~50% phys extra từ impale reflect. Với build 11 APS, giới hạn 5 hit là ràng buộc thật, nhưng hit rate cao tự re-apply liên tục nên uptime không tụt. Cơ chế impale reflect biến phys Flicker hit-nhỏ-liên-tiếp thành DPS thật.
Scaling chia ba tầng độc lập. Tầng trong (per-hit) là phys crit chain: base weapon × (1 + inc_phys_sum) × more_multiplier_stack × crit_multi × (1 + impale_stack × 10%). Tầng giữa (per-attack) là Multistrike — Greater Multistrike Support verbatim: "Supported Skills Repeat 3 additional times / Supported Skills have (40-50)% more Melee Attack Speed / First Repeat of Supported Skills deals 22% more Damage / Second Repeat of Supported Skills deals 44% more Damage / Third Repeat of Supported Skills deals 66% more Damage". Mỗi phím Flicker phát 4 strike, ba strike cuối đè lên nhau thành 22+44+66 = 132% more damage cộng dồn. Tầng ngoài (target-side) là Assassin's Mark + Herald of Purity: mark áp +30-49% crit multi lên target đã cursed và Herald of Purity cho Player Damage +15-25% more (khi có sentinel) cùng flat damage cho attack. Ba tầng nhân chồng.
Layer thủ chia hai profile. Profile Slayer chuẩn (Fjsss verified, cohort 46.2%) là armour + evasion + overleech: 15k armour + 15k evasion + Brutal Fervour giữ leech không bị removed khi life đầy, cộng Endless Hunger overkill leech tạo pool sống động; EHP 331k, life pool mỏng 2.9k nhưng cắt phys 90% qua armour và evade 40% chance. Profile Gladiator max-block (Fenumal verified, cohort 24.5%) đổi hướng: block 95/95 qua Determined Survivor + Azadi Crest buckler, armour tuyệt đối 21k, EHP 665k, phys reduction 81%. Cùng gem link, khác ascendancy + shield. Doc này viết Slayer primary. Gladiator note ở phần Ascendancy alt.
Mobility là bản chất skill: Flicker Strike teleport 4m mỗi phím, buff 20% MS trong lúc active, và Multistrike liên tiếp giữ vị trí luôn ở giữa pack tiếp theo. Không cần movement skill riêng ngoài Shield Charge để gap-close pull mob.
Variant chọn và lý do
Ba variant thật có character verify được ở Mirage league-end, so trên hai chiều budget-to-play và ceiling khi mature:
- Slayer Phys Impale (rare 1H sword/foil) — 46.2% Flicker cohort (1,814/3,929 char). Cheapest scaling: rare Jewelled Foil craft +% phys + impale on hit + crit chance đủ mở clear T16 với 500c investment. Endgame ceiling verified qua Fjsss (Lv100, 6.2M PoB DPS, 331k EHP, Anarchic Spiritblade fractured 100% phys→ele + Trinity ele-conv). Skip Trinity variant. Giữ pure phys Impale với Jewelled Foil như Fenumal-style weapon dễ league-start hơn cả Slayer chuẩn. Default doc.
- Gladiator max-block (Replica Farrul's Fur) — 24.5% cohort. Fenumal verified: Lv100, PoB CombinedDPS 17.4M, life 4,390, armour 20,956, phys reduction 81%, EHP 665k, Replica Farrul's Fur (Aspect of the Cat cycle giving max Frenzy+Endurance auto), Bottled Faith, Watcher's Eye Pride, Havoc Scratch (Jewelled Foil fractured 143% inc phys + 25% impale on hit + crit multi implicit). Ceiling EHP cao gấp đôi Slayer. Trade-off: cần Replica Farrul's Fur (chase, multi-div) và Azadi Crest, phải respec sau khi drop landing.
- Slayer 2H Atziri's Disfavour — Verified 化腾闪打 (Lv100, 5.7M DPS, 228k EHP, Stranglegasp triple anoint, Sublime Vision, Elegant Hubris với Supreme Ostentation transform). Chase-gear intensive — Atziri's Disfavour + Stranglegasp cùng 20+ div investment mà EHP không hơn Slayer 1H và DPS thấp hơn Gladiator. Bỏ.
Slayer 1H rare = default. Gladiator = optional respec ở tuần 3-4 cho ai muốn 665k EHP profile. Cả hai chia sẻ gem link + tree spine, khác duy nhất ở ascendancy + shield choice. User đã brief nhận cả EHP truyền thống lẫn speed-as-defense — Slayer nghiêng speed-as-defense (overleech + evasion + kill speed), Gladiator nghiêng EHP truyền thống (block + armour). Chọn theo nội tại play style; hai path đều đứng được.
Charge sustain qua từng giai đoạn
Flicker Strike có cooldown 2 giây; consumption 1 Frenzy Charge mỗi lần bypass cooldown (wiki verbatim: "The cooldown can be bypassed by expending a Frenzy Charge"). Sustain = phải generate Frenzy nhanh hơn tốc độ consume.
Mapping — sustain rẻ vì đầy target để hit.
- Flicker Strike tự có 15% chance gain Frenzy on Hit (wiki verbatim: "15% chance to gain a Frenzy Charge on Hit").
- Blood Rage cho thêm 20% chance Frenzy on Kill (mapping-friendly, đầy mob) và +% attack speed.
- Slayer notable Masterful Form (wiki verbatim: "Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges / +1 to Maximum Frenzy Charges") mở cap Frenzy lên 4 (base 3 + 1 Masterful Form) đồng thời bảo Endurance cap dựa Frenzy cap. Chạy Endurance Charge on Melee Stun Support song song giữ luôn 4 Endurance = 16% phys reduction floor.
- Ở 11 APS × Multistrike 4-strike-per-attack = ~44 strike/giây. 15% Frenzy on Hit = ~6.6 Frenzy/giây, thừa xa 1 consume/2s. Charge cap ổn định từ pack thứ hai.
Boss — chỗ Flicker gãy lịch sử, và 3.29 vừa vá.
- Đường thứ nhất là 15% chance gain Frenzy on Hit nằm trên chính gem Flicker (wiki verbatim đã quote ở phần Mapping: on Hit, không phụ thuộc kill), nên single-target boss ở 44 strike/s vẫn generate thừa so với 1 consume/2s. Blood Rage trên boss chỉ còn đóng vai attack speed + leech; Frenzy on Kill của nó không chạy khi không có mob.
- Đường thứ hai: Poacher's Mark + Mark On Hit thay Assassin's Mark trong boss swap — Poacher's Mark cursed enemy grant Frenzy on Hit thẳng, sustain deterministic không dựa xác suất.
- Đường thứ ba (chase): Replica Farrul's Fur. Verbatim mods từ item text: "Aspect of the Cat has no Reservation / Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility / You have Onslaught while you have Cat's Agility". Cat's Agility trigger mỗi 10s (4s Stealth + 6s Agility), reset max Frenzy+Endurance mỗi cycle. Zero-button charge engine thật sự. Không dùng skill point cho generation, sustain vĩnh viễn kể cả invulnerable boss phase.
3.29 minimum-frenzy honest reading — patch line 672 verbatim: "+1 to Minimum Frenzy/Power/Endurance Charges on Shields and Amulets. new Corruption Implicit Modifier". Bẫy phổ biến: nghĩ min-frenzy giải quyết boss sustain. KHÔNG. Wiki Flicker Strike ghi rõ: "Minimum Frenzy Charges cannot be consumed to bypass the cooldown." Min-frenzy chỉ neo damage floor. 10% attack speed per Frenzy vẫn active nên khi đang chuyển pack và mất real charge tạm thời, damage floor không rơi về 0. Đó là buff quality-of-life, không phải sustain fix. Boss sustain vẫn phải qua Blood Rage / Poacher's Mark / Farrul cycle. Line 671 "+1 to Maximum Frenzy Charges on Rings" thì thật sự đắt giá. Cap 5 Frenzy = +10% AS floor + faster clear cycling, và ring đó nhân với Masterful Form thành 5 Endurance = 20% phys reduction floor.
Impact của patch 3.29
Zero direct nerf. Grep patch note 832 dòng: Flicker Strike gem, Multistrike/Greater Multistrike, Blood Rage, Fortify, Impale/Brutality, Farrul's Fur, Farrul's Pounce, Slayer, Gladiator, Berserker, Champion. Không dòng nào touch. Ascendancy adjust chỉ có Assassin/Hierophant/Inquisitor/Occultist. Nghĩa là DPS/EHP tuyệt đối carry nguyên từ Mirage.
Reflect rework xoá death-mod lịch sử. Patch verbatim (line 316-320): "Reflect Map Modifiers have been reworked, instead of causing Monsters to Reflect a percentage of Physical or Elemental Hit Damage dealt to them, they instead cause Rare Monsters to have Physical or Elemental Thorns. Physical Thorns activates when Hit by Physical Damage and lasts for 5 seconds. While active, it reflects a fixed amount of Physical Damage each time the monster receives a Physical Hit. Monsters cannot gain Physical Thorns more than once every 10 seconds. You can only take Physical Thorns damage once every 0.1 seconds. In Red Tier Maps, Rare Monsters have Physical Thorns reflecting 800 Physical Damage. Reflected Damage from Thorns is able to be mitigated through Evasion, Block, Armour, Resistances, etc." Derivation cho build 11 APS × 4-strike Multistrike ăn đủ trong thorns window: 44 strike/s × 800 phys reflect capped ở 10 instance/s (0.1s gate) = 8,000 phys/s pre-mitigation, chỉ trên rare monster, uptime 5s trên chu kỳ 10s ≈ 4,000 phys/s averaged raw. Sau armour 15k → phys reduction ~85% → ~600 phys/s netted. Trên life pool 3k + leech 6-8% overkill (Brutal Fervour) drip thorns lifetime là noise, không phải death. So sánh mod cũ %-reflect: build 6M DPS reflect 5-8% = 300-500k/s vào mặt = one-shot chắc chắn. Thorns 3.29 vừa kill nỗi sợ số một của Flicker vừa để lại drip đủ để phân biệt "juiced content" vs "normal map". Slayer Bane of Legends notable "Cannot take Reflected Physical Damage" trước đây tự động chống. Vẫn giữ và bây giờ thành insurance dư thừa cho phys thorns.
Prismatic Eclipse là sleeper. Patch line 232 verbatim: "The Prismatic Eclipse Unique Sword now has 25-35% increased Global Physical Damage per Red Socket (previously 25%), 10-14% increased Global Attack Speed per Green Socket (previously 12%), and 0.6-0.8% of Physical Attack Damage Leeched as Mana per Blue Socket (previously 0.4%). It also now has +0.2-0.3 metres to Melee Strike Range per White Socket (previously +0.2)." Kết hợp line 213 verbatim: "Item Sockets are now always White by default. Each Socket generated on an item has a small chance to roll as a Red, Green, or Blue Socket instead." Nghĩa là mint fresh Prismatic Eclipse ra 6 socket toàn white → +1.2-1.8m melee strike range floor cho off-hand. Không phải BiS carry weapon (impale prefix vẫn cần rare), nhưng là dual-wield off-hand craft-target: 3-red 3-white = 75-105% phys + 3.6-5.4m strike range extra cho hit sweep clear. League-start budget option nếu dual-wield route.
Socket color removal. Patch verbatim line 211: "Gems can now be Socketed into any Equipment Socket, even if the Gem Colour does not match the Socket Colour" + line 212: "Socketed Gems now gain +10% to Quality in Red, Green, and Blue Sockets if the Gem colour matches the Socket colour." Body armour Flicker 6L: Fenumal chạy R-R-G-G-R-G trên Replica Farrul's Fur — Flicker (R) + Brutality (R) + Greater Multistrike (R) + Close Combat (R) + Fortify (R) + Impale (R) đủ 6 red gem. Trước 3.29 phải chroma orb đến chảy nước để ép; giờ mua 6L off-color rẻ hơn nhiều, chroma nếu muốn +10% quality bonus lên gem. Câu chuyện budget league-start dễ thở hơn hẳn.
General's Cry Flicker chết. Patch verbatim line 481: "General's Cry: The support effect can no longer support Skills with Cooldowns." Tech đội Mirage-style Flicker-through-Generals-Cry đã hết. Không phải setup được document ở đây, note để lưu ý ai kéo pob 3.28 GC-Flicker.
Skill Gems & Links
Main 6L (body armour): Flicker Strike + Brutality Support + Greater Multistrike Support + Close Combat Support + Fortify Support + Impale Support. Corrupt Ruthless-imbued nếu chest có (Fenumal có, effectively 7L).
- Brutality Support: nhân 42-59% more phys damage cho phí đánh mất khả năng deal ele/chaos. Vì Flicker phys+Impale scaling nên trade-off free. Không dùng bất kỳ ele damage nào ngoài crit multi.
- Greater Multistrike Support: verbatim đã quote phần Build Overview. Điểm ẩn: attack time cực nhanh của repeat 3 lần khiến 15% Frenzy on Hit tự-bắn liên tục, giải quyết charge sustain single-target.
- Close Combat Support: more melee damage tăng dần theo khoảng cách gần enemy, cap ở strike range. Vì Flicker luôn teleport landing đúng melee range, buff luôn full stack.
- Fortify Support: cấp Fortify buff (20% less physical damage taken from hits) trên mỗi melee hit, refresh mỗi phím Flicker. Layer thủ chính khi bị forced-stationary trong Flicker cycle.
- Impale Support: verbatim: "Attacks with Supported Skills have (40-60)% chance to Impale Enemies on Hit". Cộng dồn với impale chance từ Havoc Scratch fractured (25%) và Slayer tree đẩy tổng lên ~100% chance, cắm đủ 5 stack cap ngay trong Multistrike burst đầu.
Vì socket color removal 3.29, off-color Impale (green) trên chest all-red không còn cần chroma (verbatim đã quote phần patch impact). Chroma cost xưa đôi khi 5-10 divine vượt qua weapon giá. Bỏ khoản đó khỏi budget.
Exclusion check: none. Flicker Strike không dính Resolute Technique (RT xoá crit. Build phụ thuộc crit qua Havoc Scratch + Assassin's Mark), không chạm Iron Reflexes nếu chạy dual layer armour+evasion (IR convert evasion sang armour, chỉ apply nếu chọn Gladiator max-block path đi qua Kaom + Unwavering Stance).
Blood Rage + attack utility (4L, helm): Blood Rage + Faster Attacks Support + Culling Strike Support + Shield Charge. Blood Rage buff attack speed + Frenzy on Kill + Life Leech, tradeoff chaos degen. Leech overwhelm degen ở mid budget. Faster Attacks tăng cast speed Blood Rage refresh + Shield Charge speed. Culling cho trần 10% HP kill enemy, hay cho pinnacle boss chèn thẳng phase transition. Shield Charge là gap-close single-button khi cần pull mob ra khỏi corner.
3.29 quality-of-life: patch line 763 verbatim "All classes are now able to purchase Faster Attacks from Nessa upon completing The Caged Brute" — Duelist trước đây phải chờ Yeena Act 3 mới mua Faster Attacks, giờ có ngay Act 1. Bơm Blood Rage + Frenzy campaign 15-30 minutes sớm hơn.
Aura setup (4L, gloves): Pride + Precision + Less Duration Support + Swift Affliction Support. Pride cho "Nearby Enemies take (16-25)% increased Physical Damage from Hits". Nhân trực tiếp phys damage output kể cả Impale reflect. Precision cho global accuracy + crit chance, giữ ở lvl 21 để tận dụng Watcher's Eye mod. Less Duration + Swift Affliction rút Bleeding/Impale duration xuống ngắn (Impale mặc định 8s, cắt còn 3-4s) để free-up ailment instance cho re-apply. Không phải Fenumal-verified setup mà là mid-budget substitute khi chưa có Watcher's Eye Pride mod "Impales you inflict last 2 additional Hits while using Pride".
Mark + charge assist (3L, weapon 2 / off-hand): Assassin's Mark + Mark On Hit Support + Lifetap Support. Assassin's Mark verbatim: "Cursed enemies have a 100% chance to grant a Power Charge when slain / Hits against Cursed Enemies have +1.5% to Critical Strike Chance / Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier". Mark On Hit tự-apply, không phải bấm mark. Lifetap tránh mana reservation stack lên Mark cost. Boss swap: đổi Assassin's Mark sang Poacher's Mark (Frenzy on Hit deterministic).
Herald + secondary damage (4L, boots): Herald of Purity + Flesh and Stone + Vaal Molten Shell + Increased Duration Support. Herald of Purity summon sentinel + cộng flat phys cho attack; cả Fjsss lẫn Fenumal đều chạy gem này (verified trong PoB export của cả hai). Mirror wiki thiếu trang gem nên số mod chính xác đọc tooltip in-client khi vào league. Flesh and Stone giữ Sand stance cho blind on enemy giảm accuracy. Layer defensive vào evasion mix. Vaal Molten Shell là panic button, absorb 20% incoming damage as physical stored, explode ra clear pack.
Aspect of the Cat (corrupt gloves grant): honour mitts với corrupt implicit "Grants Level 20 Aspect of the Cat Skill" hoặc chest Farrul's Fur/Replica Farrul's Fur. Ở endgame, aspect cycle Cat's Stealth (crit + damage avoid) → Cat's Agility (attack + cast speed) tự vòng. Fenumal setup dùng corrupt gloves grant Aspect trong khi chest gọi Replica Farrul's Fur. Chest nhận buff "no reservation" và "gain max charges on Cat's Agility". Hai layer chồng.
Ascendancy
Slayer default. Thứ tự lab: Normal → Overwhelm → Cruel → Bane of Legends → Merciless → Brutal Fervour → Uber → Endless Hunger + Masterful Form.
Overwhelm (Normal lab): verbatim: "Base Critical Strike Chance for Attacks with Weapons is 8% / +10% to Critical Strike Multiplier per Nearby Enemy, up to +100% / Nearby Enemies have -30% to Critical Strike Multiplier". Base crit chance 8% thay thế crit chance của mọi weapon — Jewelled Foil base 6.5% → 8% floor, cộng inc crit từ tree/gem/item lên 45-55% crit chance. Cụm "-30% enemy crit multi nearby" là thủ passive: monster crit lên mình bị cắt.
Bane of Legends (Cruel lab): verbatim: "20% more Damage with Hits and Ailments against Unique Enemies / 10% more Damage if you've Killed Recently / Cannot take Reflected Physical Damage". 20% more against unique là boss multiplier riêng, cộng dồn với Assassin's Mark. "Cannot take Reflected Physical Damage" = phys thorns 3.29 zero damage (patch thorns dùng cùng reflect keyword). Chốt cuối chống thorns cho profile 11+ APS.
Brutal Fervour (Merciless lab): verbatim: "Life Leech effects are not removed when Unreserved Life is Filled / 10% reduced Damage taken while Leeching / 100% increased Maximum Recovery per Life Leech". Overleech cứng. Leech persist qua full HP, sustain qua big hit combo. 10% dmg reduction while leeching là layer thủ ẩn.
Endless Hunger + Masterful Form (Uber): verbatim Endless Hunger: "20% of Overkill Damage is Leeched as Life / You are Unaffected by Bleeding while Leeching / Cannot be Stunned while Leeching / 20% increased Attack Speed while Leeching". Verbatim Masterful Form: "Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges / +1 to Maximum Frenzy Charges". Endless Hunger + Brutal Fervour + Bane of Legends là combo overleech trứ danh của Slayer, đủ tank map death mod. Stun immunity while leeching giải phóng khỏi stun threshold shopping.
Gladiator alt path (nếu chọn EHP profile 665k). Cruel lab lấy Determined Survivor: verbatim: "Inherent Bonuses from Dual Wielding are doubled / Gain 50% Chance to Block from Equipped Shield instead of the Shield's value". 50% block gộp với Azadi Crest +10% + Rumi's Concoction +11% + tree Combat Discipline cluster = 95% block. Merciless lấy More Than Skill: "Chance to Block Attack or Spell Damage is Lucky if you've Blocked Recently". Lucky block ~99% effective. Uber lấy Weapon Master hoặc Gratuitous Violence tuỳ nhánh. Gladiator tree khác Slayer ở chỗ giữ Iron Reflexes + Unwavering Stance keystone cho armour convert evasion, và anoint amulet vào Versatile Combatant (nay gọi là More Than Skill, wiki 3.28 giữ tên legacy).
Bloodline Ascendancy 3.29 note: xem shared workspace CLAUDE.md. Thêm ascendancy thứ hai chồng lên ascendancy chính, chia sẻ điểm ascendancy, unlock qua kill endgame boss. Với Slayer Flicker, Farrul (unlock qua kill Farrul the Cat) là ứng viên hợp lý nhất nếu chạy Farrul's Fur / Replica Farrul's Fur. Thematic aura mod chồng. Không có sẵn league start; đây là destination tuần 6+.
Passive Tree & Mastery
Base Duelist đi lên sword crit cluster qua Path of the Warrior, tách nhánh phys damage cluster gần Slayer start (Blade Barrier + Blade Master), rồi vòng Master of the Arena cho +1 melee strike range, kết thúc cluster jewel slot bên Shadow side cho crit multi.
Cluster theo thứ tự allocation từ Duelist start:
- Slayer life-and-mana wheel + Weapon Artistry (mở campaign level 20-40).
- Blade Master + Blade Barrier phys/crit cluster (level 40-60).
- Master of the Arena cho +1 melee strike range + Impact wheel (level 60-70).
- Shadow crit multi wheel qua Fatal Blade + Coordination (level 70-85).
- Cluster jewel slot large (2×). Notable Vengeful Commander cho phys damage + attack speed, hoặc Feed the Fury cho overleech (level 85+).
- Cluster jewel slot medium. Notable Fuel the Fight cho attack speed on hit.
- Intuitive Leap jewel slot cho reach passive Point Blank hoặc Wrecking Ball không phải trải điểm.
Mastery ưu tiên:
- Sword Mastery: "+1 to Melee Strike Range with Swords / 25% chance to Impale Enemies on Hit with Attacks with Swords". Cả hai đều free stack cho build. Impale on hit từ mastery cộng dồn với Impale Support đẩy chance lên cap.
- Impale Mastery: "Impale Damage dealt to Enemies Impaled by you Overwhelms 30% of Physical Damage Reduction". Phys pen ẩn qua impale, boss high armour đặc biệt hưởng.
- Attack Mastery: "Melee Attacks have 20% chance to cause Bleeding". Combo với Slayer Gratuitous Violence nếu chạy Gladiator alt, hoặc chỉ là secondary damage nếu Slayer.
- Life Mastery: "+50 to maximum Life" base. Cân đối với build life pool 2.9-4.4k.
- Charge Mastery: "Gain 3 Rage on Melee Hit if you have less than 25 Rage" — Rage cap 50 với Slayer, mỗi Rage +1% attack damage + 1% attack speed. Passive free multiplier.
- Resistance Mastery: "+2% to maximum Fire Resistance" nếu res cap dưới, hoặc "Immune to Elemental Ailments while on Consecrated Ground" combo với Bottled Faith.
Stat Priorities & Defenses
Số recorded từ hai character verify được (Mirage league-end, PoB decoded):
Fjsss (Slayer default, Lv100, mature): DPS 6.2M (CombinedDPS PoB 7.8M inc procs), Speed 10.8 APS, Life 2,946, ES 92, Armour 15,257 + Evasion 14,974, Physical Damage Reduction 90%, res 75/75/75/1, EHP 331k. Setup không dùng Farrul's Fur — Anarchic Spiritblade fractured 100% phys→random element implicit + Trinity Support cho ele-conv scaling, Headhunter belt cho Mirror-tier rare buff, Svalinn shield 87/87 block lucky. Charge sustain qua Endurance Charge on Melee Stun + Blood Rage.
Fenumal (Gladiator max-block alt, Lv100, mature): DPS 7.3M (CombinedDPS PoB 17.4M inc Multistrike procs), Speed 11.6 APS, Life 4,390, ES 29, Armour 20,956, Evasion 0 (Iron Reflexes convert), Physical Damage Reduction 81%, res 75/75/75/-12, EHP 665k. Setup Replica Farrul's Fur + Havoc Scratch (Jewelled Foil fractured 143% inc phys + 25% impale + 60% inc phys + 25 to 48 flat + 17% AS + crit multi implicit + crafted crit chance) + Bottled Faith + Watcher's Eye (Precision crit multi 29 + Hatred cold add + Pride impale extend 2 hits). Charge sustain qua Aspect of the Cat cycle.
Slayer default targets budget-friendly:
- Life: 3.5-4k (mid), 4.5k+ (endgame). Fjsss ở 2.9k chỉ khả thi vì Brutal Fervour + Endless Hunger overleech, mid budget nên nhắm cao hơn.
- Armour/Evasion: 10k/10k (mid), 15k/15k (endgame). Hybrid trên Rage Salvation-like body armour rare.
- Block/Spell Block: 30/30 (Slayer default), 95/95 (Gladiator alt).
- EHP: 200-330k (Slayer default), 400-665k (Gladiator alt).
- Resistances: 75/75/75 elemental cap sạch, chaos 0+ đủ tránh chaos degen từ Blood Rage.
- Charges max: 4 Frenzy (base 3 + Masterful Form 1), 4 Endurance (via Masterful Form Frenzy=Endurance), 3 Power (Assassin's Mark on Kill).
- Movement Speed: 25-30% từ boots + 20% Flicker buff active + Onslaught (nếu có Replica Farrul's Fur).
Performance Ratings
| Aspect | Rating (1-5) |
|---|---|
| clear_speed | 5 |
| boss_damage | 3 |
| survivability | 3 |
| mobility | 5 |
| league_start | 2 |
| budget_scaling | 4 |
Clear speed 5: teleport strike + Multistrike 4x + AoE Impact node là archetype clear-speed benchmark. Boss damage 3: single-target hit-rate cao nhưng damage per strike phụ thuộc Impale stack build-up, boss cần 1-2s để cắm đủ 5 stack rồi mới ra full DPS. Không burst đầu như Ice Nova of Frostbolts. Survivability 3 (Slayer) hoặc 5 (Gladiator alt max-block). Mobility 5 hiển nhiên. League-start 2: cần Frenzy engine + rare weapon đủ tốt, đó là week-2 destination không phải day-1. Budget scaling 4: floor 500c chạy T14 với 2M DPS, ceiling 665k EHP + 17M DPS lấy được ở 30-50 div investment.
Resources
- PoB (Fjsss Slayer): decoded từ poe.ninja snapshot Mirage 2026-05-08, character
FjsssaccountFjs666-1746. Cấp PoB code raw ởtmp/poeninja-cache/char-Fjsss-pob.txt. - PoB (Fenumal Gladiator): cấp PoB code raw ở
tmp/poeninja-cache/char-FenumalKolyaArachnid-pob.txt. - poe.ninja Mirage cohort: filter
.claude/skills/poe-ninja/scripts/builds-api.sh overview mirage --skill "Flicker+Strike"— 3,929 char total, Slayer 46.2%, Gladiator 24.5%.
Không post PoB pastebin public — số này verify được qua tool internal.
Gear Progression
Chỉ số chính cần tìm trên từng slot
- Weapon (1H, main): phys damage % + attack speed + impale on hit + crit chance/multi + attribute floor. Base Jewelled Foil (crit floor 6.5%, +0.2m implicit strike range, 60% base crit multi implicit). Fenumal chạy fractured 143% inc phys + 25% impale on hit + crit multi implicit + crafted +24 str/int + 23% crit chance = Havoc Scratch. League-start: rare Vaal Blade / Behemoth Sword với 100% inc phys + 20% AS + 20% crit multi = 500c-2 div. Mid: fractured 130%+ inc phys + impale = 5-10 div. End: Havoc Scratch tier + crit multi implicit = 20+ div.
- Off-hand: shield ưu tiên block % + life + res. Fenumal chạy Azadi Crest (Lacquered Buckler unique, +10% block + Lucky uses best of three rolls) cho Gladiator; Fjsss chạy Svalinn (Girded Tower Shield, +120 Ward + Chance to Block is Lucky + trigger socketed spell on block). Cả hai unique bắt buộc theo path. Slayer default (không max-block) chạy rare shield: life 90+ + res 3-4 stat + block 25%. Prismatic Eclipse là sleeper off-hand cho dual-wield route (patch 3.29 đã quote phần Impact).
- Helmet: life 90+ → res còn hở → Flicker Strike Damage lab enchant. Fenumal chạy Damnation Halo (rare Nightmare Bascinet). Enchant lab "40% increased Flicker Strike Damage" hoặc "20% increased Flicker Strike Attack Speed". Skip Abyssus vì Fjsss/Fenumal đều không chạy — armour ceiling break, +50% phys taken bù không nổi.
- Body armour: 6L → +% life → armour/evasion hybrid → Ruthless corrupt implicit (chest 7L effective). Endgame: Replica Farrul's Fur (verbatim mods: "149% increased Armour and Evasion / +84 to maximum Life / +2.00 seconds to Cat's Agility Duration / Aspect of the Cat has no Reservation / Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility / You have Onslaught while you have Cat's Agility") cho Gladiator max-block path, hoặc rare hybrid armour 1000+ armour + 1000+ evasion + 100+ life + res cho Slayer default.
- Gloves: life 90+ → attack speed prefix → accuracy → attribute floor. Slot corrupt Aspect of the Cat implicit ("Grants Level 20 Aspect of the Cat Skill") là chase-item budget cost 3-5 div, không cần Farrul's Fur mà vẫn có aspect skill.
- Boots: movement speed 30%+ → life → res còn hở → spell suppress. Slayer default chạy rare boots craft 35% MS. Endgame chase: Fjsss dùng Darkray Vectors (verbatim: "62% increased Armour and Evasion / 10% increased Evasion Rating per Frenzy Charge / +36% to Lightning Resistance / 5% increased Movement Speed per Frenzy Charge / +1 to Maximum Frenzy Charges / 40% reduced Frenzy Charge Duration / 25% reduced Light Radius") cho +1 Frenzy cap và Frenzy-scaled evasion/MS.
- Belt: life cao → res cứng → attribute floor → strength-based flask. Endgame chase: Headhunter (Fjsss verified verbatim: "+40 to maximum Life / +55 to Strength / +45 to Dexterity / +59 to maximum Life / 25% increased Damage with Hits against Rare monsters / When you Kill a Rare monster, you gain its Modifiers for 60 seconds"). HH biến map juice thành steroid mỗi rare kill.
- Amulet: +skill/gem level → crit multi → life → res. Anoint notable: Frenetic (+2% inc AS per Frenzy Charge stack — Fjsss chạy via Onslaught Noose crafted allocate) hoặc Devastator (Bleeding enemies Explode) cho Gladiator alt. Endgame patch 3.29 corruption implicit "+1 to Minimum Frenzy/Power/Endurance Charges" trên amulet đáng target.
- Ring 1&2: life → res → damage stat (flat phys / accuracy) → strength/dex floor. Patch 3.29 corruption implicit "+1 to Maximum Frenzy Charges on Rings" là chase-tier target — cap Frenzy lên 5 = +10% AS floor + Endurance cap 5 = 20% phys reduction floor qua Masterful Form. Corrupt implicit này giá đắt (patch mới), nhưng single ring này thay được 2 tree points invested vào Frenzy cap.
- Jewels: damage stat (phys/attack speed/crit multi) → life → resist. Watcher's Eye (verbatim Fenumal mods: "4% increased maximum Energy Shield / 5% increased maximum Life / 4% increased maximum Mana / +29% to Critical Strike Multiplier while affected by Precision / Adds 64 to 91 Cold Damage while affected by Hatred / Impales you inflict last 2 additional Hits while using Pride") target endgame. Pride mod extend Impale duration là carry multiplier. Intuitive Leap (verbatim: "Damage Penetrates 1% Cold Resistance / Corrupted Blood cannot be inflicted on you / Passive Skills in Radius can be Allocated without being connected to your tree / Passage / Corrupted") cho reach passive Point Blank hoặc mastery không phải trải điểm. Cluster jewel large với Vengeful Commander + Feed the Fury (level 85+).
Leveling
Duelist campaign leveling: Sunder + Ancestral Call Support qua Act 1-4, swap Cyclone hoặc Boneshatter qua Act 5-9. Flicker Strike unlock ở Act 3 Library nhưng dùng chưa hiệu quả vì chưa có Frenzy engine + Multistrike. Swap Flicker main ở Act 10 sau khi có Multistrike (lvl 38) + Blood Rage (lvl 16) + shield/off-hand rare + 1H sword/foil craft 60%+ phys.
Early Mapping
T1-T10: rare 1H phys weapon 80%+ inc + rare body armour hybrid + rare shield block 25%+ + Blood Rage + Multistrike (chưa cần Greater Multistrike). DPS floor 500k, EHP floor 30-40k đủ clear T10 fast. Priority mua Impale Support (drop / gemcutter recipe), Faster Attacks Support (Act 1 Nessa vendor sau Caged Brute quest).
T11-T14 (yellow): Greater Multistrike Support (level 72 requirement, buy trade 30-50c), Fortify Support, Close Combat Support. Rare weapon nhảy 100%+ inc phys + impale on hit prefix + 15%+ AS. DPS 1-2M, EHP 60-100k.
Endgame
T15-T17: fractured base weapon (143%+ inc phys locked) crafted crit chance suffix + amulet Frenetic anoint + cluster jewel Vengeful Commander. Chest 6L hybrid armour+evasion, mid-tier Watcher's Eye (Precision crit multi mod). Boots Darkray Vectors hoặc rare 35% MS + Aspect of the Cat corrupt gloves. DPS 3-6M, EHP 200-330k. Trùng Fjsss profile: clear tất cả T17 map, một số Pinnacle boss cần swap Poacher's Mark boss setup.
Mirror Tier (BiS)
Replica Farrul's Fur + Bottled Faith + Watcher's Eye (Pride impale mod + Precision crit multi) + Havoc Scratch tier weapon (fractured 143%+ + impale + crit multi implicit) + Headhunter (nếu chọn Slayer speedy route) + Azadi Crest buckler (nếu chọn Gladiator max-block route, cần respec ascendancy). Investment 40-80 divine range. DPS 7-17M, EHP 331-665k tuỳ path. Diminishing returns bắt đầu khi Frenzy cap ổn định 5 và Impale cap 5-6 hit stack đều — thêm damage stat sau đó phải mua qua rare weapon nâng cấp tier prefix, mỗi tier cost 10-20 div bổ sung.
Flasks
Cinq flask setup Slayer default:
- Divine Life Flask craft "Bleeding Immunity" (Sealing) — clutch phys hit recovery.
- Quicksilver Flask craft "of Incision" (Precision accuracy) hoặc "of Adrenaline" (thêm MS).
- Diamond Flask craft "of the Tortoise" (Chaos resist during effect) — Diamond dobles crit chance for the flask duration, cần cho Havoc Scratch weapon 25% crit chance push over ngưỡng consistent.
- Atziri's Promise (Fjsss verified verbatim: "Gain 8% of Elemental Damage as Extra Chaos Damage during effect / 2% of Chaos Damage Leeched as Life during Effect / Gain 8% of Physical Damage as Extra Chaos Damage during effect") — 8% phys as extra chaos là kênh damage phụ.
- Rumi's Concoction (Fjsss verified verbatim: "+11% Chance to Block Attack Damage during Effect / +6% Chance to Block Spell Damage during Effect") hoặc Lion's Roar (Fenumal verified) tuỳ Slayer/Gladiator path.
Endgame chase: Bottled Faith (Fenumal verified verbatim: "Creates Consecrated Ground on Use / Consecrated Ground created by this Flask has Tripled Radius / Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies / 141% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect") — crit chance boss floor + 10% inc damage taken là multiplier chồng cuối. Swap Diamond ra khi có Bottled Faith.
Pantheon & Bandits
Major: Soul of Solaris — 6% phys damage reduction if only one enemy nearby (boss layer), 20% chance to take 50% less area damage from hits (Simulacrum layer). Upgrade capture Sun Orb + Argus + Steamzone cho full immunity to Chained.
Minor: Soul of Ryslatha — flask charges regenerate + 50% chance to gain 3 flask charges on kill (uptime layer). Alt: Soul of Shakari cho chaos resist immunity nếu chạy Blood Rage + Snakepit content.
Bandits: Kill all — 2 passive skill points. Slayer/Gladiator tree bổ sung 2 điểm hiệu quả hơn Kraityn AS bonus.
Leveling Notes
Act 1: Sunder + Onslaught Support từ Act 1 Nessa (chờ Caged Brute quest). Get Blood Rage (Act 1 Divinari boss reward), keep in gem stash till Act 3. Faster Attacks Nessa vendor sau Caged Brute (patch 3.29 QoL — trước phải chờ Act 3).
Act 2-4: Sunder + Ancestral Call + Melee Physical Damage + Faster Attacks. Herald of Purity mở ở Act 3 Library. Aspect of the Cat KHÔNG có ở campaign — reserve slot boots hoặc gloves cho crafted aspect sau endgame.
Act 5-9: Multistrike unlock lvl 38 (Act 6 nếu quest), swap Ancestral Call → Multistrike. Sunder vẫn carry. Ở Act 8 lấy Impale Support (drop level 31), respec Melee Physical → Impale.
Act 10: Flicker Strike swap main link. 4L setup: Flicker + Multistrike + Faster Attacks + Impale. Blood Rage kick in. Assassin's Mark unlock ở Act 6 Ancient Pyramid quest reward — mark on hit chờ Awakened trade để tiết kiệm.
Budget & Investment
- 1c-200c: rare 1H phys weapon (Vaal Blade / Behemoth Sword) 60%+ inc + Impale Support cắm rồi. Rare body armour + shield + belt tự craft essence. Clear T10-T14, DPS 500k-1M, EHP 30-60k. "Bật máy" cost.
- 200c-2 div: Greater Multistrike Support, Fortify Support, rare Jewelled Foil craft. Watcher's Eye budget (~1 div cheap mods). Cluster jewel 8-passive base. Clear T15, DPS 1-3M, EHP 80-150k.
- 2-10 div: fractured Jewelled Foil hoặc rare with impale on hit, Bottled Faith cheap roll, Watcher's Eye Pride mod. Rare gloves corrupt Aspect of the Cat. Boots Darkray Vectors hoặc rare 35% MS + res cap. Clear T16 + all conquerors, DPS 3-6M, EHP 200-330k. Đúng Fjsss reference profile.
- 10-30 div: Replica Farrul's Fur cheap roll + Havoc Scratch tier weapon + Watcher's Eye multi-mod. Endgame anoint Frenetic hoặc Bane of Legends. Headhunter belt entering play. Clear T17 + Pinnacle boss (Uber Elder, Sirus). DPS 6-10M, EHP 300-500k. Cả hai path Slayer/Gladiator viable ở đây.
- 30+ div: BiS Watcher's Eye 3-mod (Pride impale + Precision crit multi + Hatred cold add), Bottled Faith crit multi max roll, Headhunter, Mageblood belt option, cluster jewel Vengeful Commander + Feed the Fury Awakened. Uber pinnacle viable. DPS 10-17M, EHP 400-665k. Ceiling Fenumal profile.
Diminishing returns kick in ở 30 div — impale stack đã cap 5-6 hit, Frenzy cap ổn định 4-5, mỗi additional 5 div sau đó cho 5-8% DPS thay vì 30-50% ở tier trước.
Failure Modes
Điểm build làm tốt: clear speed archetype-benchmark, single-target sau khi cắm đủ Impale stack đều, phys reflect immunity qua Bane of Legends (redundant với 3.29 thorns rework), stun immunity while leeching. Điểm build sống chết:
Map mod hostile. No Regen là tolerance vì overleech (Brutal Fervour + Endless Hunger) sustain qua leech không phải regen. Chạy được. Less Recovery cắt leech + regen 40-60% tuỳ tier, drop EHP hiệu dụng từ 331k về ~180k. Skip T17 map roll có Less Recovery. Ele Weakness push res cap từ 75 → 65 = triple ele damage taken, phải cap 90 total res trước khi run. Elemental Reflect từ Ele Weakness không ảnh hưởng vì build phys pure. Physical Reflect map mod đã chết theo 3.29 rework (patch line 316 verbatim đã quote) — cực kỳ thoải mái sau nhiều league phải skip. Rare monster with additional projectile / "cannot flee" thì không quan trọng cho Flicker.
One-shot encounter. Maven fight là gotcha lịch sử: teleport random của Flicker đưa mình vào beam boss. Community consensus qua Reddit thread search 2026-07: swap gem sang Double Strike hoặc Frenzy of Onslaught trước Maven, giữ Flicker cho phase gap-close. Uber Elder cyclone slam max hit ~15k phys — build EHP 331k (Slayer) vẫn đứng được nếu chưa unlucky evade fail. Sirus die beam pre-nerf max hit ~40k phys mixed — build 4.4k life pool có gap nếu Sirus meteor không tránh. T17 boss (Foreman, Twisted Domain) có slam 20-30k phys pattern — Gladiator alt path với 665k EHP an toàn hơn Slayer default. Simulacrum wave 20+ với "Rare monster with proj weakness" mod là scaling break — proj weakness stack cao unavoidable.
Gear/currency floor. Under 500c budget không "bật" được — cần tối thiểu 60%+ inc phys weapon + Impale Support cắm rồi để clear T10+. Weapon fractured 130%+ ở 5-10 div là ngưỡng nhảy DPS 3M → 6M. Farrul's Fur / Replica Farrul's Fur tại giá 15-25 div (Mirage economy) unlock zero-button charge engine — chưa có thì Blood Rage sustain vẫn work nhưng Cat's Agility auto-cycle mở endgame ceiling. Không đầu tư Watcher's Eye Pride mod = mất 30% impale duration multiplier từ Fenumal reference profile.
Patch sensitivity. Build depend Impale scaling — GGG nerf Impale duration hoặc Impale stack cap = build tut lại 30-40% DPS. Watcher's Eye Pride mod nếu bị nerf mất "Impales you inflict last 2 additional Hits" (impale extend) thì single-target ceiling rơi. Farrul's Fur nếu bị nerf "Aspect of the Cat has no Reservation" thì Gladiator max-block path phải reroll ascendancy. Ba mod này chưa dấu hiệu nerf 3.29, nhưng theo history GGG hay chạm Impale (nerf năm 2022) — theo dõi mid-league.
League start viability. Không phải day-1 starter. Real cohort data (poe.ninja Mirage filter): day-1 dưới top-50 cutoff (<0.54% ladder), week-1 mới lên 2.78%, plateau 3.3-3.4% từ week-2. Reddit sentiment 3.29 recap: Berserker Phys Impale Flicker được community meme là staple starter, nhưng cohort thực (46.2% Slayer) cho thấy Berserker chỉ 4.7% — meme và data lệch hẳn. Cách nhập league đúng: chạy build khác day-1 (RF Chieftain, LA Deadeye, EHoS Deadeye), transition Flicker Slayer ở tuần 2 khi đã có 500c + rare 1H phys weapon + Multistrike/Impale/Greater Multistrike gems.
Verdict
Slayer Phys Impale Flicker là destination build tuần 2+ cho ai muốn max clear speed với sàn thủ đáng tin cậy, không phải racer day-1. Ngưỡng bật máy 500c-2 div, ngưỡng ra đúng số 6M DPS + 331k EHP là 10 div theo Fjsss profile, ceiling 30+ div lên Gladiator max-block variant cho 17M/665k. Nếu ưu tiên EHP truyền thống thì respec sang Gladiator alt sau khi drop Replica Farrul's Fur; nếu ưu tiên speed-as-defense thì giữ Slayer với overleech + Headhunter. 3.29 delete phys reflect + open socket color + Prismatic Eclipse strike range buff làm build dễ vào hơn Mirage rõ rệt, không nerf gì trực tiếp.
Changelog
2026-07-18
- Initial draft cho 3.29 Curse of the Allflame league start prep.
- Verify verbatim wiki qua data/wiki/ mirror cho Flicker Strike, Greater Multistrike, Assassin's Mark, Cat's Stealth, Slayer/Gladiator/Berserker notables.
- Verify verbatim item mod qua PoB decode của Fenumal (Gladiator) + Fjsss (Slayer) từ poe.ninja Mirage snapshot.
- Cohort share từ poe-ninja skill builds-api filter Flicker Strike: Slayer 46.2% dominant.
Relationships
- alternative_to Elemental Hit of the Spectrum Deadeye — cùng profile speed-as-defense clear-focused nhưng bow archetype scale ele, Flicker melee scale phys+impale. EHoS mạnh day-1 racer, Flicker mạnh week-2+ destination.
- derived_from Chọn league starter từ dữ liệu poe.ninja — build này KHÔNG phải league starter, transition target sau tuần 1 khi đã có 500c budget.
- related_mechanics Impale mechanic — Impale stack cap, duration và Watcher's Eye Pride mod quyết định phần damage tích trữ của build.